Diablo Immortal brought $100,000,000 to developers in less than two months after release
Despite the abundance of criticism towards the developers of Diablo Immortal and the game itself, the novelty continues to bring revenue to Blizzard.
What we know
In the App Store and Google Play the game is in 13th place in terms of gamers' money spending. In the MMORPG category the novelty is in the top five and is located on the fourth line.
In terms of money earning speed Diablo Immortal is one of the best projects in the history of mobile gaming. It took eight weeks for the game to cross the $100,000,000 figure. Only Pokemon GO managed to bring developers a tenth of a billion faster (2 weeks). Fire Emblem Heroes (10 weeks), Fortnite (12 weeks) and FFXV: A New Empire (22 weeks) were also in the top 5.
Gamers in the U.S., South Korea and Japan brought in the biggest revenue for developers. In China, Diablo Immortal debuted on July 25 and immediately became very popular on all platforms in all categories.