LEGO Horizon Adventures will support ray tracing and two modes on PlayStation 5
Guerilla Games' Horizon Zero Dawn will get a LEGO version with the upcoming release of LEGO Horizon Adventures, which is being developed by Gobo. This 2017 adaptation of the open-world role-playing game features a more humorous story and a smaller scale. Director of photography James Windeler confirmed the use of ray tracing.
Here's What We Know
According to a preview on Tweakers, LEGO Horizon Adventures is being developed using the Unreal Engine 5. Players on PlayStation 5 can choose between two graphical modes: Performance Mode, which runs at 60 frames per second with reduced quality, and Precision Mode, which reduces the frame rate to 30 frames per second for improved detail.
It is not known if ray tracing is available in Fidelity Mode on PlayStation 5 and more information is needed on the graphics options for other platforms.
When We Can Expect It
LEGO Horizon Adventures is scheduled to release this holiday season for PlayStation 5, PC, and Nintendo Switch.
Source: GamingBolt