Dragon Age: The Veilguard will have the ability to alternate skills and weapon equipment

By: Dmitro Koval | 19.06.2024, 20:37

In Dragon Age: The Veilguard will feature a full-fledged real-time combat system, unlike the other instalments in the series, which had a mix of paused and turn-based battles, but BioWare is not straying too far from the game's roots: the game will still have an Ability Wheel, which will allow you to create various combos or select a specific target to attack.

Here's What We Know

In an interview with Game Informer, game director Corinne Busche said that some companions will have "more explicit synergy": they will have their own behaviour, autonomy on the battlefield, choose their own targets to attack, and as the story progresses, they will learn how to use their abilities "more wisely."

"I see all the abilities Harding has, and I see everything that Bellara is capable of. And sometimes, I’m using vulnerabilities synergistically. Maybe I’m pausing or slowing time with Bellara, so I can unleash devastating attacks with Harding, knocking down the enemy. As Rook, I’m rushing in and capitalizing on this setup they’ve created for me. It is a game about creating this organic sense of teamwork"

"I see all the abilities Harding has, and I see everything that Bellara is capable of. And sometimes, I’m using vulnerabilities synergistically. Maybe I’m pausing or slowing time with Bellara, so I can unleash devastating attacks with Harding, knocking down the enemy. As Rook, I’m rushing in and capitalizing on this setup they’ve created for me. It is a game about creating this organic sense of teamwork"

"I see all the abilities Harding has, and I see everything that Bellara is capable of. And sometimes, I’m using vulnerabilities synergistically. Maybe I’m pausing or slowing time with Bellara, so I can unleash devastating attacks with Harding, knocking down the enemy. As Rook, I’m rushing in and capitalizing on this setup they’ve created for me. It is a game about creating this organic sense of teamwork"

"I see all the abilities Harding has, and I see everything that Bellara is capable of. And sometimes, I’m using vulnerabilities synergistically. Maybe I’m pausing or slowing time with Bellara, so I can unleash devastating attacks with Harding, knocking down the enemy. As Rook, I’m rushing in and capitalizing on this setup they’ve created for me. It is a game about creating this organic sense of teamwork"

"I see all the abilities Harding has, and I see everything that Bellara is capable of. And sometimes, I’m using vulnerabilities synergistically. Maybe I’m pausing or slowing time with Bellara, so I can unleash devastating attacks with Harding, knocking down the enemy. As Rook, I’m rushing in and capitalizing on this setup they’ve created for me. It is a game about creating this organic sense of teamwork"

"I see all the abilities Harding has, and I see everything that Bellara is capable of. And sometimes, I’m using vulnerabilities synergistically. Maybe I’m pausing or slowing time with Bellara, so I can unleash devastating attacks with Harding, knocking down the enemy. As Rook, I’m rushing in and capitalizing on this setup they’ve created for me. It is a game about creating this organic sense of teamwork"

Sources: GamingBolt, Game Informer