Krafton does not believe that Hi-Fi Rush 2 will bring a lot of money, but the industry needs interesting and unique games

By: Vladyslav Nuzhnov | 19.09.2024, 15:29

We wrote that in May 2024, Microsoft closed the Tango Gameworks studio, which is known for the Hi-Fi Rush game. However, it was saved, as well as the Hi-Fi Rush franchise, because the rights were bought by the Korean publisher Krafton. And now the head of the company told more about the financial part of Hi-Fi.

Here's What We Know

Krafton CEO Changhan 'CH' Kim said that the deal was more creatively than commercially motivated.

"We wanted to preserve their legacy. "Although they didn't have a lot of success with their games, we saw a lot of creative ideas that were worth developing. That's why we wanted to work with this organisation," says Kim.

The deal is still being finalised, so Kim cannot disclose how much Krafton spent on the Japanese studio. However, he described the purchase as "not too expensive, but not too cheap".

Kim doesn't think Hi-Fi Rush 2 will make money, but he believes in continuing to try to develop interesting and unique games, which is what Hi-Fi Rush is.

Kim believes that corporations such as Krafton shouldn't strive to produce an endless string of chart-topping hits, mostly because it's a wildly unrealistic goal. Instead, he believes that the goal should be to "break even" while still supporting creativity.

Where To Play

Hi-Fi Rush is available on PC, Xbox Series, PlayStation 5, and Game Pass.

Flashback

Hi-Fi Rush begins with a dubious experiment where a music player was attached to the heart of a young man, Chai. Now, together with his team, he has to destroy the sinister corporation. The peculiarity of the gameplay is that all battles are synchronised with the music and only when you feel the beat, you can arrange epic combinations and destroy enemies in locations that are made in the style of cartoons.

Source: gamedeveloper