Analysts: gaming industry capitalisation will soon reach $300bn

By: Anton Kratiuk | 28.07.2025, 11:24

Profitability and growth rates of the gaming industry have long exceeded similar indicators in cinema, music and other types of entertainment. The last year was full of scandals, large-scale layoffs, financial failures and closure of major companies, but experts have no doubt that the gaming industry will continue its active development.

Here's What We Know

The analytical agency PwC published a study, according to which by 2029 the capitalisation of the video games market will exceed $300 billion. In comparison, in 2024 this figure was $224 billion.

While other forms of entertainment, such as cinema and streaming services, are experiencing some decline, games are in a relatively stable position and do not lose popularity, providing developers with excellent revenues and, first of all, it concerns mobile games.

It is worth noting that not only revenues are growing, but also the costs of game production. Thus, the authors of Star Citizen have raised more than $800 million through crowdfunding (and the game is not even close to completion), and the production budget of GTA VI is rumoured to reach $2 billion.

Source: PwC