New culprits found in the MindsEye failure — Build a Rocket Boy leaders claim paid discredit of their game

By: Anton Kratiuk | today, 07:03

The studio Build a Rocket Boy continues to search for those responsible for the grand failure of the action game MindsEye.

Recently, the media reported that the company is breaking its publishing agreement with IO Interactive, implying that the problem was with the Danish studio. However, now Build a Rocket Boy co-leader and MindsEye development head Mark Gerhard has found new culprits, and it is still not him or his team.

What is Known

At a closed meeting with employees, the contents of which became known thanks to the Insider Gaming portal, Gerhard stated that a group of people who engaged in deliberate sabotage and undermining the reputation of MindsEye has been discovered.

Allegedly, his team "caught those who sabotaged the game" and is now preparing for legal action. The developer claimed that a "very large American company" was behind the discreditation, and the direct perpetrator was the British blogging support platform Ritual Network, which he called a "gang of gangsters." More than 1 million euros was supposedly spent on the information campaign against Build a Rocket Boy. According to the studio head, several journalists, influencers, and even employees of Build a Rocket Boy took part in it. All of them are being prepared to be served criminal complaints for "espionage, sabotage, and criminal interference."

All of Mark Gerhard's statements could be believed if not for a number of questions:

  1. Who is so hindered by the Build a Rocket Boy studio?
  2. Who is willing to pay 1 million euros for the negative publicity of a little-known studio?
  3. How do you distinguish critics/bloggers' negative opinions from paid reviews?
  4. And most importantly: how do you turn a blind eye to the terrible technical state of MindsEye and the lack of any artistic value?

Let us recall that MindsEye became the lowest-rated game of the year, its peak online in Steam barely exceeded 3,000 people, and 20-30 people enter the game every day.

Visual confirmation of the state of MindsEye at release (although now, after the updates, it’s not much better):

For those unaware

The head and founder of the studio Build a Rocket Boy is former Rockstar producer Leslie Benzies, who left the company in 2014 and had been in confrontation with former colleagues, demanding compensation of $155 million, but never received it. Could it be that Benzies and Gerhard suspect Rockstar of discrediting their studio?

P.S. Unfortunately, nobody paid the author of these lines for the negative advertising of MindsEye.

Source: Insider Gaming