Highguard Servers to Shut Down: The Shooter That Never Stood a Chance After Half-Life 3 Rumors
The dramatic but short story of Highguard has come to an end — a conditionally free-to-play online shooter that gamers did not accept at the announcement stage, as it occupied the final slot at TGA when rumors expected the presentation of Half-Life 3.
Developers from Wildlight Entertainment did not make any loud statements, but showman Geoff Keighley praised the game so much that it radically contrasted with the real gameplay footage and the objective capabilities of the small team.
What is known
Highguard still failed to attract an audience. On the first day after release, peak online on Steam reached 100,000 people, but it sharply collapsed, and almost no one logged into the game thereafter.
As a result, Wildlight Entertainment made several attempts to save Highguard, released several patches, but now the developers announced that the shooter servers will be shut down on March 12 — just two months after release.
Gamers have long called Highguard “Concord 2”, implying that the game was as doomed to fail as the shooter from Sony, which lasted less than two weeks, and obviously, they were right.
Before shutting down, Highguard will receive (for some reason) the last patch, which will add a new Guardian, weapons, and skill trees.
The saddest thing is that the game was not outright failed, it had interesting and even unusual mechanics, but market saturation with online shooters, technical problems, and Geoff Keighley’s “service” left no chances for the new game from the creators of Apex Legends and Titanfall 2.
Source: @PlayHighguard