Resident Evil Requiem sells 6.9 million copies in one month — but Monster Hunter Wilds is losing steam

By: Anton Kratiuk | today, 18:13

Resident Evil Requiem launched on February 27, 2026, and sold 6.9 million copies by March 31 — making it the fastest-selling entry in the franchise's history. Capcom confirmed the figure in its latest Platinum Titles list, which tracks every game the publisher has sold past one million units. For context, Requiem hit 5 million in less than a week, a milestone Capcom officially celebrated before the quarter even closed.

The launch

In the UK, Requiem dominated physical charts the week of February 28, with 54% of copies sold on PS5, 36% on PC, 6% on Xbox, and 4% on Switch 2 — a faster retail debut than any previous RE remake. The 6.9 million figure covers all platforms globally and excludes post-March sales, so the real number is already higher.

The RE series now has 14 titles on the platinum list. The RE2 Remake leads the modern remakes at 18.3 million copies, up 1.5 million this quarter. The RE3 Remake saw the biggest single-quarter jump of any title in the list — up 2.4 million to 13.3 million total, likely driven by players catching up before Requiem's release.

The slowdown

Monster Hunter Wilds tells a different story. The game shipped 11.4 million copies by March 31, but added only 400,000 in Q1 2026 — the same quarterly gain as Street Fighter 6, a two-year-old game. Monster Hunter: World, which still leads the franchise at 22.1 million, built its numbers through sustained momentum over years. Wilds, by contrast, peaked hard at launch (roughly 8 million in its first month) and has stalled. PC performance criticism hasn't helped.

Capcom's broader portfolio looks healthy on paper: 127 games have passed one million units, 13 have cleared ten million. Devil May Cry 5 sits at 11.2 million, Monster Hunter Stories makes its platinum list debut at 1.1 million, and Phoenix Wright: Ace Attorney Trilogy continues its quiet climb to 4.8 million. But the quarterly data shows a clear pattern — RE remakes drive the growth, while live-adjacent titles with ongoing content struggle to hold players after launch.

What's next

Requiem will keep climbing. The RE remake pipeline has proven itself as Capcom's most reliable growth engine, and Requiem's opening month outpaces every predecessor. The harder question is whether Wilds can recover with future updates — or whether Capcom needs a different playbook for its live games.