Helldivers 2 gets its biggest performance patch yet, built with Sony's port studio Nixxes

By: Anton Kratiuk | today, 15:18

After two years of performance complaints and a Steam rating that slipped to "Mostly Negative" (35% positive in the last 30 days), Helldivers 2 is getting a serious technical overhaul. Arrowhead Game Studios partnered with Nixxes — Sony's dedicated PC porting studio, known for bringing Spider-Man and Ghost of Tsushima to PC without the usual launch-day disasters — to ship a patch focused entirely on performance. No new content, just fixes. It lands May 27 on PC, PS5, and Xbox Series.

The upgrade, platform by platform

On PC, the update adds support for DLSS 4.5, FSR 3.1.5, and XeSS 3.0. Players with high-end AMD GPUs get FSR 4.0.3 as well. These are the latest upscaling standards — the previous implementation was closer in quality to FSR 1.0, which had been a consistent complaint. NVIDIA Reflex and AMD Anti-Lag 2 also arrive to cut input latency for more responsive gunfights.

Console players get meaningful upgrades too. PS5 and Xbox Series X both gain dynamic resolution scaling to hold 60fps more consistently, with Performance mode now targeting 1440p instead of 1080p. PS5 and PS5 Pro users on compatible displays also get Variable Refresh Rate (VRR) support. The PS5 Pro specifically adds PSSR (PlayStation Spectral Super Resolution) first-generation upscaling, Sony's proprietary alternative to DLSS.

Variable Rate Shading (VRS) is included across the board — it reduces shading detail in less critical parts of the frame to free up GPU headroom.

A turning point, not a fix-all

Arrowhead describes this patch as an "opening salvo," with a second optimization update targeting summer 2026, per the Steam official announcement. The language is deliberate: the studio is framing this as the start of a campaign, not a one-and-done.

The Nixxes involvement is the detail worth watching. The studio previously reduced a game's install size from 150GB to 23GB — a practical demonstration of the kind of deep engine work Arrowhead alone hasn't delivered. GamesRadar calls it a "promising step," while noting the community has heard reassurances before.

This is the first major patch since launch without new weapons, stratagems, or story content — a deliberate priority shift after months of criticism that cosmetics were being added faster than core problems were being fixed. Whether the performance gains are enough to move the Steam needle depends on how the update lands in practice. The summer patch will be the real test of whether Arrowhead's commitment holds.