Capcom's Q1 revenue jumps 55% as anime drives Devil May Cry and Resident Evil sales

By: Anton Kratiuk | today, 14:00

Capcom just posted its best first quarter on record, with net sales up 54.7% year-on-year to ¥70.4 billion ($429 million). Operating profit climbed 66.9% to ¥41.1 billion ($250.9 million), and digital revenue surged 83% to ¥54.6 billion. The numbers confirm that Capcom's bet on anime adaptations is paying off in hard sales figures.

The numbers

The publisher sold over 23.8 million game copies in the quarter, up from 14.16 million a year earlier. Back-catalog titles — older games still selling — accounted for 89.3% of that total, or 21.3 million units. Digital sales made up 93.3% of revenue, split between PC (60.4%) and consoles (32.9%). Overseas markets generated 90.8% of all sales, according to Capcom's official Q1 FY2026 earnings.

New IP Pragmata, released in April, has crossed 2.5 million copies — a strong result for a sci-fi action game with no existing franchise behind it.

The anime effect

The standout story of the quarter is Devil May Cry. The second season of the Netflix anime reignited interest in Devil May Cry 5 so sharply that the game sold more in the past year than it had across the entire period from its 2019 launch to the show's premiere. DMC5 now sits at 10.5 million total copies, and it was Capcom's single best-selling title in Q1 with 1.7 million units shifted in three months alone, per Push Square's Q1 sales breakdown.

Resident Evil Requiem hit 8 million copies sold, making it the fastest-selling game in the RE franchise's history. The Resident Evil 2 and 4 remakes, Street Fighter 6, Resident Evil Village, and Resident Evil 7 all continued to move back-catalog units at scale.

What's next

Capcom is now betting a Street Fighter live-action film can replicate the anime playbook with mainstream audiences. The Devil May Cry anime recently wrapped its third and final season, proving the format can sustain long-running interest rather than deliver a single sales spike.

The company held its full-year profit forecast steady at ¥210 billion ($1.3 billion) — management sees no reason to revise upward this early, even after a quarter that comfortably outpaced expectations.