The Guild 1 Remake: Europa 1410 hits Steam Early Access on September 17

By: Anton Kratiuk | today, 11:08

A medieval economic strategy game with a confusing identity just got a clearer name. THQ Nordic and Czech developer Ashborne Games have confirmed that The Guild 1 Remake: Europa 1410 launches on Steam Early Access on September 17, 2026, and they've also quietly renamed the game to signal exactly what kind of experience players should expect.

The name change

The game was previously called The Guild: Europa 1410. It's now The Guild 1 Remake: Europa 1410. That one-word addition carries a lot of weight. The developers at Ashborne Games say many players came to the series through The Guild 2 or The Guild 3 — life simulators built around personal drama, romance, and character-driven storytelling. Europa 1410 is nothing like those. It's closer to the 2002 original: a top-down economic sim focused on business strategy, dynasty management, and political scheming, per Gematsu.

The studio put it plainly: "We want people to know exactly what they're signing up for the moment they see the title."

Worth noting — this isn't a strict scene-for-scene remake. Ashborne calls it a spiritual heir to the original Europa 1400, rebuilt in Unreal Engine 5 with new systems and a modern coat of paint.

What's in Early Access

At launch, the Steam Store lists four cities and 11 playable professions. The game includes dynamic politics and supports multiplayer for up to 12 players. Early Access pricing will be discounted; the price goes up when the full version ships.

A console release is planned but has no firm date yet — Windows is the only confirmed platform for now.

The gap it fills

Medieval tycoon games are a thin slice of the strategy market. Crusader Kings 3 dominates the grand-strategy end, but pure economic sims set in the medieval period are rare. Europa 1410 sits closer to Patrician or Port Royale in spirit — city-level commerce, guild politics, and generational planning — rather than map-painting and warfare. That's a niche that hasn't had a serious new entry in years, which gives the Early Access launch a real opening if the core systems hold up under player feedback.