Avatar: Frontiers of Pandora's creative director talks about the challenges of developing the game to meet the highest level of the source material
Ubisoft announced Avatar: Frontiers of Pandora back in 2017, and the game is still far from release.
Against the background of recent news about the plight of the French company, the project on the Avatar universe looks even more significant, because it can both save Ubisoft's position and ruin it.
Gamers are troubled by such a long silence from the Massive Entertainment studio, which is developing the game, so Creative Director of Frontiers of Pandora Magnus Jansén gave an interview to Gamesradar+, where he explained such a long delay in the game's development.
Here's What We Know
According to the game director, his team strives to meet the highest level, set by the James Cameron films. Jansen explained that in the format of a video game is difficult to implement all the ideas of the director and competently reflect his universe.
Despite all the experience of Ubisoft developers in creating open worlds, they faced great difficulties in modeling the game version of the planet Pandora.
One of the most exciting challenges was creating a living and responsive world populated by unique creatures and new characters.
It is unknown if Avatar: Frontiers of Pandora will be released in 2023, but there are definitely high hopes for this game.