Redfall doesn't give up: the developers of the failed vampire shooter have released a major update and fixed their own bugs. The game now supports 60 FPS on Xbox Series
Just yesterday we reported on the plight of co-operative shooter Redfall, and shortly after that the developers from Arkane Austin released a major update for it.
Here's What We Know
In Patch #2, the developers have added a lot of options that should have been in Redfall originally. For example, on the Xbox Series, users finally have access to a performance mode that will provide a stable 60 FPS - this is the aspect that US console users have complained about the most.
Developers have improved graphics and visual effects, added new features, tweaked the controls. In the vampire shooter appeared the possibility of silent killing of enemies.
Arkane Austin improved the overall performance of the game on PC and consoles and promises that Redfall will work much more stable. A lot of attention has been paid to accessibility options as well.
The full list of changes is published on Bethesda's website.
Source: Bethesda