AMD has released the source code FSR 2.0
A year has passed since AMD presented the technology FidelityFX Super Resolution, which allows you to increase the number of frames without serious damage to the image. In honor of this date the company released source code FSR 2.0 in open access.
The company expects many developers to want to connect scaling technology from AMD in their projects and drivers. To do this, the manufacturer accompanied the product with similar documentation and a demonstration project.
Version 2.0.1 is available for download - it contains all the improvements made from the announcement FSR 2.0. Technology gets along with DirectX 12 and Volcano, and in the future there will be plugins for Unreal Engine 4.26 / 4.27 and Unreal Engine 5. Before AMD told that the FSR will work on Xbox, so the toolkit is being prepared for this platform.
According to AMD, SFO support more than 110 games. With the publication of the source code, this list has every chance to expand significantly. In addition, SFO has become the company's most advanced gaming technology.