From character customisation to a non-linear storyline, everything affects Sanctuary. Diablo IV will offer players unprecedented freedom of action in the series
Diablo IV will offer players unprecedented freedom of action in the series, and that's what the new video from Blizzard is all about.
Here's What We Know
In a video titled Your Class Your Way, Diablo IV development manager Rod Fergusson, lead class designer Adam Jackson, the game's chief producer Melissa Corning and game director Joe Shely reveal that they've made a special effort to ensure that each player can act the way they want.
They say that freedom of action in Diablo IV is a choice of class and the appearance of the hero, the variability in the development of his skills and equipment, the passage of a non-linear story, the order of visiting locations. That choice, the developers say, will have an effect on the entire Diablo IV-styled world, but that's not what's being said.
When We Can Expect It
Diablo IV will be released on June 6 on PC (Battle.net only), Xbox Series, Xbox One, PlayStation 5, PlayStation 4.
Go Deeper:
- Everyone can go to hell on minimum. System requirements for Diablo IV have been released
- Blizzard has announced the Diablo IV server stress test. Server Slam to be held in mid-May on all platforms
- "Eternal Death" - this is what awaits Diablo IV players in case of defeat in PvP
- It will take over 150 hours to reach maximum level in Diablo IV.