Qualcomm Adreno 680 vs Radeon HD 5670

When choosing between Qualcomm Adreno 680 and Radeon HD 5670, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Qualcomm Adreno 680 and Radeon HD 5670.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  Qualcomm Adreno 680 Radeon HD 5670
Power consumption (TDP) 64 Watt
Interface PCIe 2.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors 1x DVI, 1x HDMI, 1x VGA
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  • Qualcomm Adreno 680 is used in Laptops, and Radeon HD 5670 - in Desktops.
  • Qualcomm Adreno 680 is manufactured by 7 nm process technology, and Radeon HD 5670 - by 40 nm process technology.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
Qualcomm Adreno 680 and Radeon HD 5670 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  Qualcomm Adreno 680 Radeon HD 5670
Architecture Terascale 2
Code name Redwood
Type Laptop Desktop
Release date 6 December 2018 14 January 2010
Pipelines 400
Core clock speed 775 MHz
Transistor count 627 million
Manufacturing process technology 7 nm 40 nm
Texture fill rate 15.50
Floating-point performance 620.0 gflops
Length 168 mm
Memory bus width 128 Bit
Memory clock speed 1000 MHz
Memory bandwidth 64 GB/s
Shared memory +
DirectX DirectX 12 11.2 (11_0)
Shader Model 5.0
OpenGL 4.4
OpenCL 1.2
Vulkan N/A
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