Radeon Pro W5500M vs Radeon R7 512 Cores Kaveri

When comparing Radeon Pro W5500M and Radeon R7 512 Cores Kaveri, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon Pro W5500M and Radeon R7 512 Cores Kaveri is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon Pro W5500M
Radeon R7 512 Cores Kaveri

Main Specs

  Radeon Pro W5500M Radeon R7 512 Cores Kaveri
Power consumption (TDP) 85 Watt
Interface PCIe 4.0 x8
Supplementary power connectors None
Memory type GDDR6
Maximum RAM amount 4 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • Radeon Pro W5500M is build with RDNA 1.0 architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Radeon Pro W5500M is manufactured by 7 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 14−16 7−8
ultra / 1080p 8−9 4−5
QHD / 1440p 3−4 0−1
low / 720p 30−33 18−20
medium / 1080p 18−20 9−10
The average gaming FPS of Radeon Pro W5500M in Assassin's Creed Odyssey is 80% more, than Radeon R7 512 Cores Kaveri.

Full Specs

  Radeon Pro W5500M Radeon R7 512 Cores Kaveri
Architecture RDNA 1.0 GCN
Code name Navi 14 Kaveri Spectre
Type Workstation Desktop
Release date 10 February 2020 14 January 2014
Pipelines 1408 512
Core clock speed 720 MHz
Boost Clock 1450 MHz
Transistor count 6,400 million
Manufacturing process technology 7 nm 28 nm
Texture fill rate 127.6
Memory bus width 128 Bit
Memory clock speed 12000 MHz
Memory bandwidth 192.0 GB/s
Shared memory +
DirectX 12 (12_1) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 6.5
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131