Radeon R7 512 Cores Kaveri vs Radeon R7 M365X

In this comparison between Radeon R7 512 Cores Kaveri and Radeon R7 M365X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon R7 512 Cores Kaveri will be the best choice, for others Radeon R7 M365X will be their preference. Study the comparison tables below and make your choice.
Radeon R7 512 Cores Kaveri
Radeon R7 M365X

Main Specs

  Radeon R7 512 Cores Kaveri Radeon R7 M365X
Interface PCIe 3.0 x8
Memory type GDDR5
Maximum RAM amount 4 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • Radeon R7 512 Cores Kaveri is build with GCN architecture, and Radeon R7 M365X - with GCN 1.0.
  • Core clock speed of Radeon R7 M365X is 180 MHz higher, than Radeon R7 512 Cores Kaveri.
  • Radeon R7 512 Cores Kaveri and Radeon R7 M365X are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 0−1
ultra / 1080p 4−5 0−1
QHD / 1440p 0−1 0−1
low / 720p 18−20 10−12
medium / 1080p 9−10 2−3
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 133% more, than Radeon R7 M365X.

Full Specs

  Radeon R7 512 Cores Kaveri Radeon R7 M365X
Architecture GCN GCN 1.0
Code name Kaveri Spectre Litho
Type Desktop Desktop
Release date 14 January 2014 5 May 2015
Pipelines 512 384
Core clock speed 720 MHz 900 MHz
Boost Clock 825 MHz
Transistor count 690 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 23.04
Floating-point performance 737.3 gflops
Memory bus width 128 Bit
Memory clock speed 1000 MHz
Memory bandwidth 64 GB/s
Shared memory +
DirectX DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.1
OpenGL 4.4
OpenCL Not Listed
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 6