Activision admits anti-cheat issues in Call of Duty: Black Ops 6 and promises improvements
Developers from Activision have admitted that the anti-cheat system in Call of Duty: Black Ops 6 was not effective enough, especially in Ranked Play mode. In their blog, the RICOCHET team reported that after a series of updates, the situation improved, but at the start of Season 01, the anti-cheat did not meet expectations.
Here's What We Know
After the launch of Black Ops 6 and the Ranked Play mode, players massively complained about the large number of cheaters, which made it difficult to play fair. Players massively published videos where they encountered violators, which negatively affected the gameplay. The RICOCHET team noted that the desire for fame and high positions in the rankings makes Ranked Play attractive to cheaters, so they focused their efforts on improving the anti-cheat system.
The developers promise to speed up the process of detecting and blocking violators, and they also provide additional training for AI systems responsible for detecting fraud. Updates to the RICOCHET driver core and server protections are planned to be implemented in seasons 02 and 03 for Black Ops 6 and Warzone.
Players are encouraged to continue reporting fraud as it helps the team respond to new threats faster and maintain a fair game for all participants.
In November, Activision banned 19,000 cheaters in Call of Duty: Black Ops 6 in a week, but this is still not enough.
Source: Activision