Apple M1 8 Core GPU vs Radeon Pro 5700 XT

If you are going to buy a new graphics card and are choosing between Apple M1 8 Core GPU and Radeon Pro 5700 XT, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Apple M1 8 Core GPU stacks up against Radeon Pro 5700 XT, check out specs charts below.

Apple M1 8 Core GPU is a Laptop Graphics Card

Note: Apple M1 8 Core GPU is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Apple M1 8 Core GPU here:

Main Specs

  Apple M1 8 Core GPU Radeon Pro 5700 XT
Power consumption (TDP) 130 Watt
Interface PCIe 4.0 x16
Supplementary power connectors None
Memory type GDDR6
Maximum RAM amount 16 GB
Display Connectors No outputs
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  • Apple M1 8 Core GPU is used in Laptops, and Radeon Pro 5700 XT - in Desktops.
  • Apple M1 8 Core GPU is manufactured by 5 nm process technology, and Radeon Pro 5700 XT - by 7 nm process technology.

Game benchmarks

high / 1080p 55−60 55−60
ultra / 1080p 35−40 35−40
QHD / 1440p 30−35 30−35
4K / 2160p 18−20 18−20
low / 720p 80−85 80−85
medium / 1080p 65−70 65−70
Apple M1 8 Core GPU and Radeon Pro 5700 XT have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  Apple M1 8 Core GPU Radeon Pro 5700 XT
Architecture RDNA 1.0
Code name Navi 10
Type Laptop Workstation
Release date 10 November 2020 4 August 2020
Pipelines 8 2560
Core clock speed 1275 MHz
Boost Clock 1499 MHz
Transistor count 10,300 million
Manufacturing process technology 5 nm 7 nm
Texture fill rate 239.8
Memory bus width 256 Bit
Memory clock speed 12 GB/s
Memory bandwidth 384.0 GB/s
Shared memory -
DirectX 12 (12_1)
Shader Model 6.5
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2
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