FirePro M4000 vs Quadro FX 3800
When choosing between FirePro M4000 and Quadro FX 3800, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4000 and Quadro FX 3800.
Quadro FX 3800
FirePro M4000 is a Laptop Graphics Card
Note: FirePro M4000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M4000 here:
Main Specs
FirePro M4000 | Quadro FX 3800 | |
Power consumption (TDP) | 33 Watt | 108 Watt |
Interface | MXM-A (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1 GB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 227% more power consumption, than FirePro M4000.
- FirePro M4000 is connected by MXM-A (3.0), and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- FirePro M4000 and Quadro FX 3800 have maximum RAM of 1 GB.
- FirePro M4000 is used in Mobile workstations, and Quadro FX 3800 - in Desktops.
- FirePro M4000 is build with GCN architecture, and Quadro FX 3800 - with Tesla 2.0.
- Both graphics cards have the same core clock speed.
- FirePro M4000 is manufactured by 28 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
- Memory clock speed of FirePro M4000 is 2900 MHz higher, than Quadro FX 3800.
Game benchmarks
high / 1080p | 7−8 | 0−1 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 10−11 |
medium / 1080p | 9−10 | 1−2 |
The average gaming FPS of FirePro M4000 in Assassin's Creed Odyssey is 133% more, than Quadro FX 3800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−12 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 9−10 |
medium / 1080p | 14−16 | 2−3 |
The average gaming FPS of FirePro M4000 in Battlefield 5 is 350% more, than Quadro FX 3800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 6% more, than FirePro M4000. | ||
low / 768p | 140−150 | 100−110 |
medium / 768p | 120−130 | 75−80 |
ultra / 1080p | 55−60 | 30−35 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 90−95 | 50−55 |
The average gaming FPS of FirePro M4000 in Counter-Strike: Global Offensive is 61% more, than Quadro FX 3800. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 21−24 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro FX 3800 in Cyberpunk 2077 is 4% more, than FirePro M4000. | ||
low / 768p | 85−90 | 65−70 |
medium / 768p | 65−70 | 40−45 |
ultra / 1080p | 35−40 | 14−16 |
The average gaming FPS of FirePro M4000 in Dota 2 is 56% more, than Quadro FX 3800. | ||
high / 1080p | 9−10 | 1−2 |
ultra / 1080p | 8−9 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 21−24 | 7−8 |
medium / 1080p | 10−11 | 2−3 |
The average gaming FPS of FirePro M4000 in Far Cry 5 is 366% more, than Quadro FX 3800. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 10−12 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 65−70 | 40−45 |
medium / 1080p | 27−30 | 4−5 |
The average gaming FPS of FirePro M4000 in Fortnite is 108% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | 1−2 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 27−30 | 12−14 |
medium / 1080p | 16−18 | 4−5 |
The average gaming FPS of FirePro M4000 in Forza Horizon 4 is 233% more, than Quadro FX 3800. | ||
low / 768p | 55−60 | 35−40 |
medium / 768p | 50−55 | − |
high / 1080p | 14−16 | 1−2 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of FirePro M4000 in Grand Theft Auto V is 89% more, than Quadro FX 3800. | ||
high / 1080p | 5−6 | 0−1 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 14−16 | 1−2 |
medium / 1080p | 7−8 | − |
The average gaming FPS of FirePro M4000 in Metro Exodus is 1400% more, than Quadro FX 3800. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 90−95 | 50−55 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of FirePro M4000 in Minecraft is 35% more, than Quadro FX 3800. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro M4000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 37% more, than Quadro FX 3800. | ||
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 2−3 |
medium / 1080p | 10−12 | − |
The average gaming FPS of FirePro M4000 in Red Dead Redemption 2 is 650% more, than Quadro FX 3800. | ||
low / 768p | 27−30 | 4−5 |
medium / 768p | 18−20 | − |
high / 1080p | 10−11 | 2−3 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of FirePro M4000 in The Witcher 3: Wild Hunt is 533% more, than Quadro FX 3800. | ||
low / 768p | 85−90 | 65−70 |
medium / 768p | 45−50 | 30−35 |
ultra / 1080p | 21−24 | 10−12 |
high / 768p | 35−40 | 27−30 |
The average gaming FPS of FirePro M4000 in World of Tanks is 41% more, than Quadro FX 3800. |
Full Specs
FirePro M4000 | Quadro FX 3800 | |
Architecture | GCN | Tesla 2.0 |
Code name | Cape Verde GLM | GT200B |
Type | Mobile workstation | Workstation |
Release date | 1 July 2012 | 30 March 2009 |
Pipelines | 512 | 192 |
Core clock speed | 600 MHz | 600 MHz |
Transistor count | 1,500 million | 1,400 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 21.60 | 38.40 |
Floating-point performance | 691.2 gflops | 462.3 gflops |
Length | 198 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4500 MHz | 1600 MHz |
Memory bandwidth | 72 GB/s | 51.2 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | 1.3 | |
Bus support | n/a | |
Bitcoin / BTC (SHA256) | 79 Mh/s | |
Laptop size | medium sized | |
Form factor | MXM-A | |
StereoOutput3D | + | |
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