FirePro M4150 vs GeForce 720A

In this comparison between FirePro M4150 and GeForce 720A you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro M4150 will be the best choice, for others GeForce 720A will be their preference. Study the comparison tables below and make your choice.
FirePro M4150
GeForce 720A

Main Specs

  FirePro M4150 GeForce 720A
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs No outputs
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and GeForce 720A uses PCIe 2.0 x16 interface.
  • FirePro M4150 and GeForce 720A have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and GeForce 720A - with Fermi 2.0.
  • Core clock speed of GeForce 720A is 60 MHz higher, than FirePro M4150.
  • FirePro M4150 and GeForce 720A are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro M4150 is 2000 MHz higher, than GeForce 720A.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 3−4 0−1
The average gaming FPS of FirePro M4150 in Assassin's Creed Odyssey is 1200% more, than GeForce 720A.

Full Specs

  FirePro M4150 GeForce 720A
Architecture GCN 1.0 Fermi 2.0
Code name Opal GF117
Type Workstation Desktop
Release date 16 October 2013 1 July 2014
Pipelines 384 96
Core clock speed 715 MHz 775 MHz
Boost Clock 938 MHz
Transistor count 950 million 585 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 15.01
Floating-point performance 549.1 gflops 360.2 gflops
Memory bus width 128 Bit 64 Bit
Memory clock speed 4000 MHz 2000 MHz
Memory bandwidth 64 GB/s 16 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 2.1