FirePro M4150 vs GeForce 840A

When choosing between FirePro M4150 and GeForce 840A, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and GeForce 840A.
FirePro M4150
GeForce 840A

Main Specs

  FirePro M4150 GeForce 840A
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • GeForce 840A has 1 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and GeForce 840A - with Maxwell.
  • Core clock speed of GeForce 840A is 314 MHz higher, than FirePro M4150.
  • FirePro M4150 and GeForce 840A are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro M4150 is 1998 MHz higher, than GeForce 840A.

Game benchmarks

high / 1080p 2−3 3−4
ultra / 1080p 0−1 2−3
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 3−4 5−6
The average gaming FPS of GeForce 840A in Assassin's Creed Odyssey is 33% more, than FirePro M4150.

Full Specs

  FirePro M4150 GeForce 840A
Architecture GCN 1.0 Maxwell
Code name Opal GM108
Type Workstation Desktop
Release date 16 October 2013 17 March 2014
Pipelines 384 384
Core clock speed 715 MHz 1029 MHz
Boost Clock 1124 MHz
Transistor count 950 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 17.98
Floating-point performance 549.1 gflops 863.2 gflops
Memory bus width 128 Bit 64 Bit
Memory clock speed 4000 MHz 2002 MHz
Memory bandwidth 64 GB/s 16.02 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 5.0