FirePro M4150 vs GeForce 8800 GTX

When choosing between FirePro M4150 and GeForce 8800 GTX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and GeForce 8800 GTX.
FirePro M4150
GeForce 8800 GTX

Main Specs

  FirePro M4150 GeForce 8800 GTX
Power consumption (TDP) 155 Watt
Interface PCIe 3.0 x8 PCIe 1.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 1 GB 768 MB
Display Connectors No outputs 2x DVI, 1x S-Video
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and GeForce 8800 GTX uses PCIe 1.0 x16 interface.
  • GeForce 8800 GTX has 767 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and GeForce 8800 GTX - with Tesla.
  • Core clock speed of FirePro M4150 is 139 MHz higher, than GeForce 8800 GTX.
  • FirePro M4150 is manufactured by 28 nm process technology, and GeForce 8800 GTX - by 90 nm process technology.
  • Memory clock speed of FirePro M4150 is 3100 MHz higher, than GeForce 8800 GTX.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 3−4 0−1
The average gaming FPS of FirePro M4150 in Assassin's Creed Odyssey is 1200% more, than GeForce 8800 GTX.

Full Specs

  FirePro M4150 GeForce 8800 GTX
Architecture GCN 1.0 Tesla
Code name Opal G80
Type Workstation Desktop
Release date 16 October 2013 8 November 2006
Pipelines 384 128
Core clock speed 715 MHz 576 MHz
Transistor count 950 million 681 million
Manufacturing process technology 28 nm 90 nm
Texture fill rate 17.16 36.8 billion/sec
Floating-point performance 549.1 gflops 345.6 gflops
Length 270 mm
Memory bus width 128 Bit 384 Bit
Memory clock speed 4000 MHz 900 MHz
Memory bandwidth 64 GB/s 86.4 GB/s
DirectX 12 (11_1) 11.1 (10_0)
Shader Model 5.1 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA +
CUDA cores 575
SLI options +