FirePro M4150 vs GeForce GT 1030

If you are going to buy a new graphics card and are choosing between FirePro M4150 and GeForce GT 1030, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro M4150 stacks up against GeForce GT 1030, check out specs charts below.

Main Specs

  FirePro M4150 GeForce GT 1030
Power consumption (TDP) 30 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x4
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI
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  • FirePro M4150 is connected by PCIe 3.0 x8, and GeForce GT 1030 uses PCIe 3.0 x4 interface.
  • GeForce GT 1030 has 1 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and GeForce GT 1030 - with Pascal.
  • Core clock speed of GeForce GT 1030 is 513 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and GeForce GT 1030 - by 14 nm process technology.
  • Memory clock speed of GeForce GT 1030 is 2000 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 12−14
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 2−3
low / 720p 12−14 27−30
medium / 1080p 3−4 16−18
The average gaming FPS of GeForce GT 1030 in Assassin's Creed Odyssey is 216% more, than FirePro M4150.

Full Specs

  FirePro M4150 GeForce GT 1030
Architecture GCN 1.0 Pascal
Code name Opal N17P-G1
Type Workstation Desktop
Release date 16 October 2013 17 May 2017
Pipelines 384 384
Core clock speed 715 MHz 1228 MHz
Boost Clock 1670 MHz
Transistor count 950 million 1,800 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 17.16 35.23
Floating-point performance 549.1 gflops 1,127 gflops
Length 145 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 4000 MHz 6000 MHz
Memory bandwidth 64 GB/s 48.06 GB/s
Shared memory -
G-SYNC support +
VR Ready +
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2.131
CUDA 6.1
Monero / XMR (CryptoNight) 0.11 kh/s
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