FirePro M4150 vs GeForce GTX 1650 Ti

When choosing between FirePro M4150 and GeForce GTX 1650 Ti, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and GeForce GTX 1650 Ti.
FirePro M4150
GeForce GTX 1650 Ti

Main Specs

  FirePro M4150 GeForce GTX 1650 Ti
Power consumption (TDP) 75 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and GeForce GTX 1650 Ti uses PCIe 3.0 x16 interface.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and GeForce GTX 1650 Ti - with Turing.
  • Core clock speed of GeForce GTX 1650 Ti is 815 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and GeForce GTX 1650 Ti - by 12 nm process technology.
  • Memory clock speed of GeForce GTX 1650 Ti is 4000 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 35−40
ultra / 1080p 0−1 24−27
QHD / 1440p 0−1 20−22
4K / 2160p 10−12
low / 720p 12−14 65−70
medium / 1080p 3−4 45−50
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 733% more, than FirePro M4150.

Full Specs

  FirePro M4150 GeForce GTX 1650 Ti
Architecture GCN 1.0 Turing
Code name Opal TU117
Type Workstation Desktop
Release date 16 October 2013 no data
Pipelines 384 1024
Core clock speed 715 MHz 1530 MHz
Boost Clock 1725 MHz
Transistor count 950 million 4,700 million
Manufacturing process technology 28 nm 12 nm
Texture fill rate 17.16
Floating-point performance 549.1 gflops
Length 229 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 8000 MHz
Memory bandwidth 64 GB/s
DirectX 12 (11_1) 12_1
Shader Model 5.1
OpenGL 4.6 4.6
OpenCL 1.2
Vulkan 1.2.131