FirePro M4150 vs GeForce GTX 485M
When comparing FirePro M4150 and GeForce GTX 485M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M4150 and GeForce GTX 485M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro M4150
GeForce GTX 485M is a Laptop Graphics Card
Note: GeForce GTX 485M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M here:
Main Specs
FirePro M4150 | GeForce GTX 485M | |
Power consumption (TDP) | 100 Watt | |
Interface | PCIe 3.0 x8 | MXM-B (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- FirePro M4150 is connected by PCIe 3.0 x8, and GeForce GTX 485M uses MXM-B (3.0) interface.
- GeForce GTX 485M has 1 GB more memory, than FirePro M4150.
- FirePro M4150 is used in Desktops, and GeForce GTX 485M - in Laptops.
- FirePro M4150 is build with GCN 1.0 architecture, and GeForce GTX 485M - with Fermi.
- Core clock speed of FirePro M4150 is 331 MHz higher, than GeForce GTX 485M.
- FirePro M4150 is manufactured by 28 nm process technology, and GeForce GTX 485M - by 40 nm process technology.
- Memory clock speed of FirePro M4150 is 2500 MHz higher, than GeForce GTX 485M.
Game benchmarks
high / 1080p | 2−3 | 12−14 |
ultra / 1080p | 0−1 | 7−8 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 12−14 | 24−27 |
medium / 1080p | 3−4 | 14−16 |
The average gaming FPS of GeForce GTX 485M in Assassin's Creed Odyssey is 183% more, than FirePro M4150. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 5−6 | 16−18 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 14−16 | 40−45 |
medium / 1080p | 6−7 | 21−24 |
The average gaming FPS of GeForce GTX 485M in Battlefield 5 is 200% more, than FirePro M4150. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro M4150 in Call of Duty: Warzone is 10% more, than GeForce GTX 485M. | ||
low / 768p | 120−130 | 180−190 |
medium / 768p | 90−95 | 150−160 |
ultra / 1080p | 35−40 | 80−85 |
QHD / 1440p | 21−24 | 45−50 |
4K / 2160p | 16−18 | 30−33 |
high / 768p | 65−70 | 120−130 |
The average gaming FPS of GeForce GTX 485M in Counter-Strike: Global Offensive is 73% more, than FirePro M4150. | ||
low / 768p | 65−70 | 55−60 |
ultra / 1080p | 18−20 | 30−35 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 485M in Cyberpunk 2077 is 2% more, than FirePro M4150. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 45−50 | 80−85 |
ultra / 1080p | 20−22 | 50−55 |
The average gaming FPS of GeForce GTX 485M in Dota 2 is 66% more, than FirePro M4150. | ||
high / 1080p | 2−3 | 14−16 |
ultra / 1080p | 2−3 | 12−14 |
4K / 2160p | 2−3 | 5−6 |
low / 720p | 10−12 | 30−35 |
medium / 1080p | 3−4 | 14−16 |
The average gaming FPS of GeForce GTX 485M in Far Cry 5 is 300% more, than FirePro M4150. | ||
high / 1080p | 10−11 | 21−24 |
ultra / 1080p | 5−6 | 16−18 |
QHD / 1440p | 3−4 | − |
low / 720p | 50−55 | 85−90 |
medium / 1080p | 10−12 | 40−45 |
The average gaming FPS of GeForce GTX 485M in Fortnite is 121% more, than FirePro M4150. | ||
high / 1080p | 5−6 | 21−24 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | 3−4 | 6−7 |
4K / 2160p | 2−3 | − |
low / 720p | 18−20 | 40−45 |
medium / 1080p | 8−9 | 21−24 |
The average gaming FPS of GeForce GTX 485M in Forza Horizon 4 is 155% more, than FirePro M4150. | ||
low / 768p | 45−50 | 70−75 |
medium / 768p | − | 65−70 |
high / 1080p | 4−5 | 21−24 |
ultra / 1080p | 2−3 | 10−11 |
QHD / 1440p | 0−1 | 1−2 |
medium / 720p | 35−40 | − |
The average gaming FPS of GeForce GTX 485M in Grand Theft Auto V is 94% more, than FirePro M4150. | ||
high / 1080p | 1−2 | 8−9 |
ultra / 1080p | 0−1 | 6−7 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 4−5 | 21−24 |
medium / 1080p | 3−4 | 10−11 |
The average gaming FPS of GeForce GTX 485M in Metro Exodus is 333% more, than FirePro M4150. | ||
low / 768p | 90−95 | 100−110 |
high / 1080p | 80−85 | − |
ultra / 1080p | 70−75 | 95−100 |
medium / 1080p | 85−90 | 100−110 |
The average gaming FPS of GeForce GTX 485M in Minecraft is 21% more, than FirePro M4150. | ||
high / 1080p | − | 20−22 |
ultra / 1080p | 12−14 | 16−18 |
low / 720p | 27−30 | 45−50 |
medium / 1080p | 14−16 | 21−24 |
The average gaming FPS of GeForce GTX 485M in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than FirePro M4150. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 21−24 |
medium / 1080p | − | 14−16 |
The average gaming FPS of GeForce GTX 485M in Red Dead Redemption 2 is 266% more, than FirePro M4150. | ||
low / 768p | 9−10 | 40−45 |
medium / 768p | 8−9 | 27−30 |
high / 1080p | 4−5 | 14−16 |
ultra / 1080p | 4−5 | 9−10 |
4K / 2160p | 1−2 | 7−8 |
The average gaming FPS of GeForce GTX 485M in The Witcher 3: Wild Hunt is 300% more, than FirePro M4150. | ||
low / 768p | 70−75 | 95−100 |
medium / 768p | 35−40 | 55−60 |
ultra / 1080p | 14−16 | 30−33 |
high / 768p | 30−35 | 45−50 |
The average gaming FPS of GeForce GTX 485M in World of Tanks is 48% more, than FirePro M4150. |
Full Specs
FirePro M4150 | GeForce GTX 485M | |
Architecture | GCN 1.0 | Fermi |
Code name | Opal | N12E-GTX-A1 |
Type | Workstation | Laptop |
Release date | 16 October 2013 | 6 January 2010 |
Pipelines | 384 | 384 |
Core clock speed | 715 MHz | 384 |
Transistor count | 950 million | 1,950 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 17.16 | 36.8 billion/sec |
Floating-point performance | 549.1 gflops | 883.2 gflops |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4000 MHz | 1500 MHz |
Memory bandwidth | 64 GB/s | 96.0 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | + | |
Bus support | PCI-E 2.0 | |
SLI options | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
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