FirePro M4150 vs GeForce GTX 850A

When choosing between FirePro M4150 and GeForce GTX 850A, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and GeForce GTX 850A.
FirePro M4150
GeForce GTX 850A

Main Specs

  FirePro M4150 GeForce GTX 850A
Power consumption (TDP) 45 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and GeForce GTX 850A uses PCIe 3.0 x16 interface.
  • GeForce GTX 850A has 1 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and GeForce GTX 850A - with Maxwell.
  • Core clock speed of GeForce GTX 850A is 187 MHz higher, than FirePro M4150.
  • FirePro M4150 and GeForce GTX 850A are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro M4150 is 2200 MHz higher, than GeForce GTX 850A.

Game benchmarks

high / 1080p 2−3 1−2
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 12−14
medium / 1080p 3−4 3−4
FirePro M4150 and GeForce GTX 850A have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  FirePro M4150 GeForce GTX 850A
Architecture GCN 1.0 Maxwell
Code name Opal GM107
Type Workstation Desktop
Release date 16 October 2013 17 March 2014
Pipelines 384 640
Core clock speed 715 MHz 902 MHz
Boost Clock 936 MHz
Transistor count 950 million 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 37.44
Floating-point performance 549.1 gflops 1,198 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 1800 MHz
Memory bandwidth 64 GB/s 28.8 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 5.0