FirePro M4150 vs GeForce GTX 950A

When comparing FirePro M4150 and GeForce GTX 950A, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M4150 and GeForce GTX 950A is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro M4150
GeForce GTX 950A

Main Specs

  FirePro M4150 GeForce GTX 950A
Power consumption (TDP) 75 Watt
Interface PCIe 3.0 x8 MXM-B (3.0)
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and GeForce GTX 950A uses MXM-B (3.0) interface.
  • GeForce GTX 950A has 1 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and GeForce GTX 950A - with Maxwell.
  • Core clock speed of GeForce GTX 950A is 278 MHz higher, than FirePro M4150.
  • FirePro M4150 and GeForce GTX 950A are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro M4150 is 1998 MHz higher, than GeForce GTX 950A.

Game benchmarks

high / 1080p 2−3 12−14
ultra / 1080p 0−1 7−8
QHD / 1440p 0−1 2−3
low / 720p 12−14 24−27
medium / 1080p 3−4 14−16
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 183% more, than FirePro M4150.

Full Specs

  FirePro M4150 GeForce GTX 950A
Architecture GCN 1.0 Maxwell
Code name Opal GM107
Type Workstation Desktop
Release date 16 October 2013 13 March 2015
Pipelines 384 640
Core clock speed 715 MHz 993 MHz
Boost Clock 1124 MHz
Transistor count 950 million 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 44.96
Floating-point performance 549.1 gflops 1,271 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 2002 MHz
Memory bandwidth 64 GB/s 32.03 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 5.0