FirePro M4150 vs GRID K520

If you are going to buy a new graphics card and are choosing between FirePro M4150 and GRID K520, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro M4150 stacks up against GRID K520, check out specs charts below.
FirePro M4150
GRID K520

Main Specs

  FirePro M4150 GRID K520
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and GRID K520 uses PCIe 3.0 x16 interface.
  • GRID K520 has 3 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and GRID K520 - with Kepler.
  • Core clock speed of GRID K520 is 30 MHz higher, than FirePro M4150.
  • FirePro M4150 and GRID K520 are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K520 is 1000 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 16−18
ultra / 1080p 0−1 9−10
QHD / 1440p 0−1 4−5
4K / 2160p 4−5
low / 720p 12−14 30−35
medium / 1080p 3−4 20−22
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 283% more, than FirePro M4150.

Full Specs

  FirePro M4150 GRID K520
Architecture GCN 1.0 Kepler
Code name Opal GK104
Type Workstation Workstation
Release date 16 October 2013 23 July 2013
Pipelines 384 1536
Core clock speed 715 MHz 745 MHz
Transistor count 950 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 95.36
Floating-point performance 549.1 gflops 2x 2,448 gflops
Length 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 5000 MHz
Memory bandwidth 64 GB/s 160.0 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 76 Mh/s