FirePro M4150 vs HD Graphics 5000

Find out if it is worth upgrading your current GPU setup by comparing FirePro M4150 and HD Graphics 5000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro M4150 and HD Graphics 5000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

HD Graphics 5000 is a Laptop Graphics Card

Note: HD Graphics 5000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5000 here:

Main Specs

  FirePro M4150 HD Graphics 5000
Power consumption (TDP) 30 Watt
Interface PCIe 3.0 x8 PCIe 1.0 x16
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
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  • FirePro M4150 is connected by PCIe 3.0 x8, and HD Graphics 5000 uses PCIe 1.0 x16 interface.
  • FirePro M4150 is used in Desktops, and HD Graphics 5000 - in Laptops.
  • FirePro M4150 is build with GCN 1.0 architecture, and HD Graphics 5000 - with Gen. 7.5 Haswell.
  • Core clock speed of FirePro M4150 is 515 MHz higher, than HD Graphics 5000.
  • FirePro M4150 is manufactured by 28 nm process technology, and HD Graphics 5000 - by 22 nm process technology.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 10−11
medium / 1080p 3−4 2−3
The average gaming FPS of FirePro M4150 in Assassin's Creed Odyssey is 33% more, than HD Graphics 5000.

Full Specs

  FirePro M4150 HD Graphics 5000
Architecture GCN 1.0 Gen. 7.5 Haswell
Code name Opal Haswell GT3
Type Workstation Laptop
Release date 16 October 2013 5 June 2013
Pipelines 384 40
Core clock speed 715 MHz 200 MHz
Boost Clock 1100 MHz
Transistor count 950 million 1,300 million
Manufacturing process technology 28 nm 22 nm
Texture fill rate 17.16 44.00
Floating-point performance 549.1 gflops
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 64 GB/s
Shared memory +
DirectX 12 (11_1) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.3
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.80
Quick Sync +
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