FirePro M4150 vs Iris Xe MAX Graphics
If you are going to buy a new graphics card and are choosing between FirePro M4150 and Iris Xe MAX Graphics, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro M4150 stacks up against Iris Xe MAX Graphics, check out specs charts below.
FirePro M4150
Iris Xe MAX Graphics is a Laptop Graphics Card
Note: Iris Xe MAX Graphics is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Xe MAX Graphics here:
Main Specs
FirePro M4150 | Iris Xe MAX Graphics | |
Interface | PCIe 3.0 x8 | |
Memory type | GDDR5 | LPDDR4x |
Maximum RAM amount | 1 GB | 4 MB |
Display Connectors | No outputs | |
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- Iris Xe MAX Graphics has 3 GB more memory, than FirePro M4150.
- FirePro M4150 is used in Desktops, and Iris Xe MAX Graphics - in Laptops.
- FirePro M4150 is build with GCN 1.0 architecture, and Iris Xe MAX Graphics - with Gen. 12 Xe.
- FirePro M4150 is manufactured by 28 nm process technology, and Iris Xe MAX Graphics - by 10 nm process technology.
- Memory clock speed of Iris Xe MAX Graphics is 266 MHz higher, than FirePro M4150.
Game benchmarks
high / 1080p | 2−3 | 35−40 |
ultra / 1080p | 0−1 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 12−14 | 60−65 |
medium / 1080p | 3−4 | 40−45 |
The average gaming FPS of Iris Xe MAX Graphics in Assassin's Creed Odyssey is 683% more, than FirePro M4150. | ||
high / 1080p | − | 55−60 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 14−16 | 100−110 |
medium / 1080p | 6−7 | 60−65 |
The average gaming FPS of Iris Xe MAX Graphics in Battlefield 5 is 688% more, than FirePro M4150. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro M4150 and Iris Xe MAX Graphics have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 250−260 |
medium / 768p | 90−95 | 220−230 |
ultra / 1080p | 35−40 | 180−190 |
QHD / 1440p | 21−24 | 110−120 |
4K / 2160p | 16−18 | 70−75 |
high / 768p | 65−70 | 210−220 |
The average gaming FPS of Iris Xe MAX Graphics in Counter-Strike: Global Offensive is 195% more, than FirePro M4150. | ||
low / 768p | 65−70 | 60−65 |
ultra / 1080p | 18−20 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Iris Xe MAX Graphics in Cyberpunk 2077 is 5% more, than FirePro M4150. | ||
low / 768p | 75−80 | 120−130 |
medium / 768p | 45−50 | 110−120 |
ultra / 1080p | 20−22 | 100−110 |
The average gaming FPS of Iris Xe MAX Graphics in Dota 2 is 139% more, than FirePro M4150. | ||
high / 1080p | 2−3 | 45−50 |
ultra / 1080p | 2−3 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 2−3 | 14−16 |
low / 720p | 10−12 | 80−85 |
medium / 1080p | 3−4 | 45−50 |
The average gaming FPS of Iris Xe MAX Graphics in Far Cry 5 is 1075% more, than FirePro M4150. | ||
high / 1080p | 10−11 | 60−65 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | 3−4 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 50−55 | 180−190 |
medium / 1080p | 10−12 | 110−120 |
The average gaming FPS of Iris Xe MAX Graphics in Fortnite is 443% more, than FirePro M4150. | ||
high / 1080p | 5−6 | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 3−4 | 30−35 |
4K / 2160p | 2−3 | 24−27 |
low / 720p | 18−20 | 100−110 |
medium / 1080p | 8−9 | 65−70 |
The average gaming FPS of Iris Xe MAX Graphics in Forza Horizon 4 is 728% more, than FirePro M4150. | ||
low / 768p | 45−50 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 4−5 | 70−75 |
ultra / 1080p | 2−3 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 35−40 | − |
The average gaming FPS of Iris Xe MAX Graphics in Grand Theft Auto V is 361% more, than FirePro M4150. | ||
high / 1080p | 1−2 | 24−27 |
ultra / 1080p | 0−1 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 4−5 | 65−70 |
medium / 1080p | 3−4 | 30−35 |
The average gaming FPS of Iris Xe MAX Graphics in Metro Exodus is 1266% more, than FirePro M4150. | ||
low / 768p | 90−95 | 130−140 |
high / 1080p | 80−85 | − |
ultra / 1080p | 70−75 | − |
medium / 1080p | 85−90 | 120−130 |
The average gaming FPS of Iris Xe MAX Graphics in Minecraft is 44% more, than FirePro M4150. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 100−110 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Iris Xe MAX Graphics in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than FirePro M4150. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | − | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 6−7 | 65−70 |
medium / 1080p | − | 35−40 |
The average gaming FPS of Iris Xe MAX Graphics in Red Dead Redemption 2 is 1016% more, than FirePro M4150. | ||
low / 768p | 9−10 | 130−140 |
medium / 768p | 8−9 | 85−90 |
high / 1080p | 4−5 | 45−50 |
ultra / 1080p | 4−5 | 24−27 |
4K / 2160p | 1−2 | 16−18 |
The average gaming FPS of Iris Xe MAX Graphics in The Witcher 3: Wild Hunt is 1140% more, than FirePro M4150. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 14−16 | 50−55 |
high / 768p | 30−35 | 60−65 |
The average gaming FPS of Iris Xe MAX Graphics in World of Tanks is 71% more, than FirePro M4150. |
Full Specs
FirePro M4150 | Iris Xe MAX Graphics | |
Architecture | GCN 1.0 | Gen. 12 Xe |
Code name | Opal | iDG1LPDEV |
Type | Workstation | Laptop |
Release date | 16 October 2013 | 31 October 2020 |
Pipelines | 384 | 96 |
Core clock speed | 715 MHz | |
Boost Clock | 1650 MHz | |
Transistor count | 950 million | |
Manufacturing process technology | 28 nm | 10 nm |
Texture fill rate | 17.16 | |
Floating-point performance | 549.1 gflops | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 4266 MHz |
Memory bandwidth | 64 GB/s | |
Shared memory | - | |
DirectX | 12 (11_1) | DirectX 12.1 |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
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