FirePro M4150 vs NVS 810

When comparing FirePro M4150 and NVS 810, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M4150 and NVS 810 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro M4150

Main Specs

  FirePro M4150 NVS 810
Power consumption (TDP) 68 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 8x mini-DisplayPort
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  • FirePro M4150 is connected by PCIe 3.0 x8, and NVS 810 uses PCIe 3.0 x16 interface.
  • NVS 810 has 1 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and NVS 810 - with Maxwell.
  • Core clock speed of NVS 810 is 187 MHz higher, than FirePro M4150.
  • FirePro M4150 and NVS 810 are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro M4150 is 2200 MHz higher, than NVS 810.

Game benchmarks

high / 1080p 2−3 2−3
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 12−14
medium / 1080p 3−4 4−5
FirePro M4150 and NVS 810 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  FirePro M4150 NVS 810
Architecture GCN 1.0 Maxwell
Code name Opal GM107
Type Workstation Workstation
Release date 16 October 2013 4 November 2015
Pipelines 384 512
Core clock speed 715 MHz 902 MHz
Boost Clock 1033 MHz
Transistor count 950 million 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 33.06
Floating-point performance 549.1 gflops 2x 1,058 gflops
Length 198 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 4000 MHz 1800 MHz
Memory bandwidth 64 GB/s 14.4 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 5.0
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