FirePro M4150 vs P106 100

In this comparison between FirePro M4150 and P106 100 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro M4150 will be the best choice, for others P106 100 will be their preference. Study the comparison tables below and make your choice.
FirePro M4150
P106 100

Main Specs

  FirePro M4150 P106 100
Power consumption (TDP) 120 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 6 GB
Display Connectors No outputs No outputs
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and P106 100 uses PCIe 3.0 x16 interface.
  • P106 100 has 5 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and P106 100 - with Pascal.
  • Core clock speed of P106 100 is 791 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and P106 100 - by 16 nm process technology.
  • Memory clock speed of P106 100 is 4008 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 35−40
ultra / 1080p 0−1 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 12−14 60−65
medium / 1080p 3−4 40−45
The average gaming FPS of P106 100 in Assassin's Creed Odyssey is 683% more, than FirePro M4150.

Full Specs

  FirePro M4150 P106 100
Architecture GCN 1.0 Pascal
Code name Opal GP106
Type Workstation Desktop
Release date 16 October 2013 19 June 2017
Pipelines 384 1280
Core clock speed 715 MHz 1506 MHz
Boost Clock 1709 MHz
Transistor count 950 million 4,400 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 17.16 136.7
Floating-point performance 549.1 gflops 4,375 gflops
Length 250 mm
Memory bus width 128 Bit 192 Bit
Memory clock speed 4000 MHz 8008 MHz
Memory bandwidth 64 GB/s 192.2 GB/s
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2.131
CUDA 6.1