FirePro M4150 vs Quadro 6000

Find out if it is worth upgrading your current GPU setup by comparing FirePro M4150 and Quadro 6000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro M4150 and Quadro 6000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FirePro M4150 Quadro 6000
Power consumption (TDP) 204 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 6 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort, 1x S-Video
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  • FirePro M4150 is connected by PCIe 3.0 x8, and Quadro 6000 uses PCIe 2.0 x16 interface.
  • Quadro 6000 has 5 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Quadro 6000 - with Fermi.
  • Core clock speed of FirePro M4150 is 141 MHz higher, than Quadro 6000.
  • FirePro M4150 is manufactured by 28 nm process technology, and Quadro 6000 - by 40 nm process technology.
  • Memory clock speed of FirePro M4150 is 1012 MHz higher, than Quadro 6000.

Game benchmarks

high / 1080p 2−3 14−16
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 3−4
low / 720p 12−14 27−30
medium / 1080p 3−4 16−18
The average gaming FPS of Quadro 6000 in Assassin's Creed Odyssey is 233% more, than FirePro M4150.

Full Specs

  FirePro M4150 Quadro 6000
Architecture GCN 1.0 Fermi
Code name Opal GF100
Type Workstation Workstation
Release date 16 October 2013 10 December 2010
Pipelines 384 448
Core clock speed 715 MHz 574 MHz
Transistor count 950 million 3,100 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 17.16 32.14
Floating-point performance 549.1 gflops 1,027.7 gflops
Length 248 mm
Memory bus width 128 Bit 384 Bit
Memory clock speed 4000 MHz 2988 MHz
Memory bandwidth 64 GB/s 143.4 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 2.0
Bitcoin / BTC (SHA256) 91 Mh/s
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