FirePro M4150 vs Quadro CX

Find out if it is worth upgrading your current GPU setup by comparing FirePro M4150 and Quadro CX. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro M4150 and Quadro CX. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro M4150
Quadro CX

Main Specs

  FirePro M4150 Quadro CX
Power consumption (TDP) 150 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 1 GB 1536 MB
Display Connectors No outputs 1x DVI, 2x DisplayPort, 1x S-Video
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and Quadro CX uses PCIe 2.0 x16 interface.
  • Quadro CX has 1535 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Quadro CX - with Tesla 2.0.
  • Core clock speed of FirePro M4150 is 113 MHz higher, than Quadro CX.
  • FirePro M4150 is manufactured by 28 nm process technology, and Quadro CX - by 55 nm process technology.
  • Memory clock speed of FirePro M4150 is 2400 MHz higher, than Quadro CX.

Game benchmarks

high / 1080p 2−3 1−2
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 10−12
medium / 1080p 3−4 2−3
The average gaming FPS of FirePro M4150 in Assassin's Creed Odyssey is 20% more, than Quadro CX.

Full Specs

  FirePro M4150 Quadro CX
Architecture GCN 1.0 Tesla 2.0
Code name Opal GT200B
Type Workstation Workstation
Release date 16 October 2013 11 November 2008
Pipelines 384 192
Core clock speed 715 MHz 602 MHz
Transistor count 950 million 1,400 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 17.16 38.53
Floating-point performance 549.1 gflops 462.3 gflops
Length 267 mm
Memory bus width 128 Bit 384 Bit
Memory clock speed 4000 MHz 1600 MHz
Memory bandwidth 64 GB/s 76.8 GB/s
DirectX 12 (11_1) 11.1 (10_0)
Shader Model 5.1 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 1.3