FirePro M4150 vs Quadro P1000

When comparing FirePro M4150 and Quadro P1000, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M4150 and Quadro P1000 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  FirePro M4150 Quadro P1000
Power consumption (TDP) 47 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • FirePro M4150 is connected by PCIe 3.0 x8, and Quadro P1000 uses PCIe 3.0 x16 interface.
  • Quadro P1000 has 3 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Quadro P1000 - with Pascal.
  • Core clock speed of Quadro P1000 is 778 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and Quadro P1000 - by 14 nm process technology.
  • Memory clock speed of Quadro P1000 is 2008 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 21−24
ultra / 1080p 0−1 12−14
QHD / 1440p 0−1 8−9
4K / 2160p 5−6
low / 720p 12−14 40−45
medium / 1080p 3−4 27−30
The average gaming FPS of Quadro P1000 in Assassin's Creed Odyssey is 416% more, than FirePro M4150.

Full Specs

  FirePro M4150 Quadro P1000
Architecture GCN 1.0 Pascal
Code name Opal GP107
Type Workstation Workstation
Release date 16 October 2013 1 February 2017
Pipelines 384 512
Core clock speed 715 MHz 1493 MHz
Boost Clock 1519 MHz
Transistor count 950 million 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 17.16 59.20
Floating-point performance 549.1 gflops 1,894 gflops
Length 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 6008 MHz
Memory bandwidth 64 GB/s 80.19 GB/s
Shared memory -
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2
CUDA 6.1
Optimus +
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