FirePro M4150 vs Quadro P2000

When choosing between FirePro M4150 and Quadro P2000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and Quadro P2000.

Main Specs

  FirePro M4150 Quadro P2000
Power consumption (TDP) 75 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 5 GB
Display Connectors No outputs 4x DisplayPort
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  • FirePro M4150 is connected by PCIe 3.0 x8, and Quadro P2000 uses PCIe 3.0 x16 interface.
  • Quadro P2000 has 4 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Quadro P2000 - with Pascal.
  • Core clock speed of Quadro P2000 is 361 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and Quadro P2000 - by 16 nm process technology.
  • Memory clock speed of Quadro P2000 is 3008 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 35−40
ultra / 1080p 0−1 24−27
QHD / 1440p 0−1 18−20
4K / 2160p 10−11
low / 720p 12−14 60−65
medium / 1080p 3−4 45−50
The average gaming FPS of Quadro P2000 in Assassin's Creed Odyssey is 716% more, than FirePro M4150.

Full Specs

  FirePro M4150 Quadro P2000
Architecture GCN 1.0 Pascal
Code name Opal GP106
Type Workstation Workstation
Release date 16 October 2013 6 February 2017
Pipelines 384 1024
Core clock speed 715 MHz 1076 MHz
Boost Clock 1480 MHz
Transistor count 950 million 4,400 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 17.16 94.72
Floating-point performance 549.1 gflops 3,031 gflops
Length 201 mm
Memory bus width 128 Bit 160 Bit
Memory clock speed 4000 MHz 7008 MHz
Memory bandwidth 64 GB/s 140.2 GB/s
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2.131
CUDA 6.1
Monero / XMR (CryptoNight) 0.19 kh/s
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