FirePro M4150 vs Radeon E6760

If you are going to buy a new graphics card and are choosing between FirePro M4150 and Radeon E6760, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro M4150 stacks up against Radeon E6760, check out specs charts below.
FirePro M4150
Radeon E6760

Main Specs

  FirePro M4150 Radeon E6760
Power consumption (TDP) 45 Watt
Interface PCIe 3.0 x8 MXM-A (3.0)
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and Radeon E6760 uses MXM-A (3.0) interface.
  • FirePro M4150 and Radeon E6760 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Radeon E6760 - with TeraScale 2.
  • Core clock speed of FirePro M4150 is 115 MHz higher, than Radeon E6760.
  • FirePro M4150 is manufactured by 28 nm process technology, and Radeon E6760 - by 40 nm process technology.
  • Memory clock speed of FirePro M4150 is 800 MHz higher, than Radeon E6760.

Game benchmarks

high / 1080p 2−3 2−3
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 12−14
medium / 1080p 3−4 3−4
FirePro M4150 and Radeon E6760 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  FirePro M4150 Radeon E6760
Architecture GCN 1.0 TeraScale 2
Code name Opal Turks
Type Workstation Desktop
Release date 16 October 2013 2 May 2011
Pipelines 384 480
Core clock speed 715 MHz 600 MHz
Transistor count 950 million 716 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 17.16 14.40
Floating-point performance 549.1 gflops 576.0 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 3200 MHz
Memory bandwidth 64 GB/s 51.2 GB/s
DirectX 12 (11_1) 11.0
Shader Model 5.1 5.0
OpenGL 4.6 4.3
OpenCL 1.2 1.2
Vulkan 1.2.131
Bitcoin / BTC (SHA256) 52 Mh/s