FirePro M4150 vs Radeon HD 6550A

When comparing FirePro M4150 and Radeon HD 6550A, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M4150 and Radeon HD 6550A is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro M4150
Radeon HD 6550A

Main Specs

  FirePro M4150 Radeon HD 6550A
Power consumption (TDP) 35 Watt
Interface PCIe 3.0 x8 MXM-A (3.0)
Memory type GDDR5 GDDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and Radeon HD 6550A uses MXM-A (3.0) interface.
  • Radeon HD 6550A has 1 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Radeon HD 6550A - with TeraScale 2.
  • Core clock speed of FirePro M4150 is 165 MHz higher, than Radeon HD 6550A.
  • FirePro M4150 is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
  • Memory clock speed of FirePro M4150 is 2400 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 3−4 0−1
The average gaming FPS of FirePro M4150 in Assassin's Creed Odyssey is 1200% more, than Radeon HD 6550A.

Full Specs

  FirePro M4150 Radeon HD 6550A
Architecture GCN 1.0 TeraScale 2
Code name Opal Pinewood
Type Workstation Desktop
Release date 16 October 2013 7 February 2011
Pipelines 384 480
Core clock speed 715 MHz 550 MHz
Transistor count 950 million 627 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 17.16 13.20
Floating-point performance 549.1 gflops 624.0 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 1600 MHz
Memory bandwidth 64 GB/s 25.6 GB/s
DirectX 12 (11_1) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.2.131 N/A