FirePro M4150 vs Radeon R5 M435

In this comparison between FirePro M4150 and Radeon R5 M435 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro M4150 will be the best choice, for others Radeon R5 M435 will be their preference. Study the comparison tables below and make your choice.
FirePro M4150
Radeon R5 M435

Main Specs

  FirePro M4150 Radeon R5 M435
Interface PCIe 3.0 x8 PCIe 3.0 x8
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • Radeon R5 M435 has 1 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 and Radeon R5 M435 are build with GCN 1.0 architecture.
  • Core clock speed of Radeon R5 M435 is 65 MHz higher, than FirePro M4150.
  • FirePro M4150 and Radeon R5 M435 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R5 M435 is 500 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 10−12
medium / 1080p 3−4 2−3
The average gaming FPS of FirePro M4150 in Assassin's Creed Odyssey is 33% more, than Radeon R5 M435.

Full Specs

  FirePro M4150 Radeon R5 M435
Architecture GCN 1.0 GCN 1.0
Code name Opal Jet
Type Workstation Desktop
Release date 16 October 2013 15 May 2016
Pipelines 384 320
Core clock speed 715 MHz 780 MHz
Boost Clock 1030 MHz
Transistor count 950 million 690 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 20.60
Floating-point performance 549.1 gflops 547.2 gflops
Memory bus width 128 Bit 64 Bit
Memory clock speed 4000 MHz 4500 MHz
Memory bandwidth 64 GB/s 36 GB/s
DirectX 12 (11_1) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2.131