FirePro M4150 vs Radeon R7 M350

When choosing between FirePro M4150 and Radeon R7 M350, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and Radeon R7 M350.
FirePro M4150
Radeon R7 M350

Main Specs

  FirePro M4150 Radeon R7 M350
Power consumption (TDP) 35 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • Radeon R7 M350 has 3 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 and Radeon R7 M350 are build with GCN 1.0 architecture.
  • Core clock speed of Radeon R7 M350 is 10 MHz higher, than FirePro M4150.
  • FirePro M4150 and Radeon R7 M350 are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro M4150 is 3000 MHz higher, than Radeon R7 M350.

Game benchmarks

high / 1080p 2−3 2−3
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 12−14
medium / 1080p 3−4 3−4
FirePro M4150 and Radeon R7 M350 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  FirePro M4150 Radeon R7 M350
Architecture GCN 1.0 GCN 1.0
Code name Opal Opal
Type Workstation Desktop
Release date 16 October 2013 5 May 2015
Pipelines 384 384
Core clock speed 715 MHz 725 MHz
Boost Clock 825 MHz
Transistor count 950 million 950 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 19.80
Floating-point performance 549.1 gflops 779.5 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 1000 MHz
Memory bandwidth 64 GB/s 14.4 GB/s
DirectX 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 6