FirePro M4150 vs Radeon RX 550

If you are going to buy a new graphics card and are choosing between FirePro M4150 and Radeon RX 550, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro M4150 stacks up against Radeon RX 550, check out specs charts below.

Main Specs

  FirePro M4150 Radeon RX 550
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
  Check Price
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • Radeon RX 550 has 3 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Radeon RX 550 - with GCN 4.0.
  • Core clock speed of Radeon RX 550 is 385 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and Radeon RX 550 - by 14 nm process technology.
  • Memory clock speed of Radeon RX 550 is 3000 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 14−16
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 3−4
low / 720p 12−14 30−33
medium / 1080p 3−4 18−20
The average gaming FPS of Radeon RX 550 in Assassin's Creed Odyssey is 250% more, than FirePro M4150.

Full Specs

  FirePro M4150 Radeon RX 550
Architecture GCN 1.0 GCN 4.0
Code name Opal Lexa
Type Workstation Desktop
Release date 16 October 2013 20 April 2017
Pipelines 384 512
Core clock speed 715 MHz 1100 MHz
Boost Clock 1183 MHz
Transistor count 950 million 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 17.16 37.86
Floating-point performance 549.1 gflops 1,211 gflops
Length 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 7000 MHz
Memory bandwidth 64 GB/s 112.0 GB/s
DirectX 12 (11_1) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
  Check Price