FirePro M4150 vs Radeon RX 550X

When choosing between FirePro M4150 and Radeon RX 550X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and Radeon RX 550X.
FirePro M4150
Radeon RX 550X

Main Specs

  FirePro M4150 Radeon RX 550X
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • Radeon RX 550X has 3 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Radeon RX 550X - with GCN 4.0.
  • Core clock speed of Radeon RX 550X is 385 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and Radeon RX 550X - by 14 nm process technology.
  • Memory clock speed of Radeon RX 550X is 2000 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 10−11
ultra / 1080p 0−1 6−7
QHD / 1440p 0−1 0−1
low / 720p 12−14 21−24
medium / 1080p 3−4 12−14
The average gaming FPS of Radeon RX 550X in Assassin's Creed Odyssey is 150% more, than FirePro M4150.

Full Specs

  FirePro M4150 Radeon RX 550X
Architecture GCN 1.0 GCN 4.0
Code name Opal Lexa
Type Workstation Desktop
Release date 16 October 2013 16 December 2018
Pipelines 384 512
Core clock speed 715 MHz 1100 MHz
Boost Clock 1183 MHz
Transistor count 950 million 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 17.16 37.86
Floating-point performance 549.1 gflops 1,211 gflops
Length 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 6000 MHz
Memory bandwidth 64 GB/s 96 GB/s
DirectX 12 (11_1) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131