FirePro M4150 vs Radeon RX Vega 9

When choosing between FirePro M4150 and Radeon RX Vega 9, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and Radeon RX Vega 9.

Radeon RX Vega 9 is a Laptop Graphics Card

Note: Radeon RX Vega 9 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 9 here:

Main Specs

  FirePro M4150 Radeon RX Vega 9
Interface PCIe 3.0 x8
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors No outputs
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  • FirePro M4150 is used in Desktops, and Radeon RX Vega 9 - in Laptops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Radeon RX Vega 9 - with Vega.
  • FirePro M4150 is manufactured by 28 nm process technology, and Radeon RX Vega 9 - by 14 nm process technology.

Game benchmarks

high / 1080p 2−3 12−14
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 2−3
low / 720p 12−14 27−30
medium / 1080p 3−4 16−18
The average gaming FPS of Radeon RX Vega 9 in Assassin's Creed Odyssey is 216% more, than FirePro M4150.

Full Specs

  FirePro M4150 Radeon RX Vega 9
Architecture GCN 1.0 Vega
Code name Opal Vega Raven Ridge
Type Workstation Laptop
Release date 16 October 2013 26 October 2017
Pipelines 384 576
Core clock speed 715 MHz
Boost Clock 1300 MHz
Transistor count 950 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 17.16
Floating-point performance 549.1 gflops
Memory bus width 128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 64 GB/s
Shared memory -
DirectX 12 (11_1) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
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