FirePro M4150 vs Radeon Sky 500

If you are going to buy a new graphics card and are choosing between FirePro M4150 and Radeon Sky 500, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro M4150 stacks up against Radeon Sky 500, check out specs charts below.
FirePro M4150
Radeon Sky 500

Main Specs

  FirePro M4150 Radeon Sky 500
Power consumption (TDP) 150 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 1x DisplayPort
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and Radeon Sky 500 uses PCIe 3.0 x16 interface.
  • Radeon Sky 500 has 3 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 and Radeon Sky 500 are build with GCN 1.0 architecture.
  • Core clock speed of Radeon Sky 500 is 235 MHz higher, than FirePro M4150.
  • FirePro M4150 and Radeon Sky 500 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon Sky 500 is 800 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 35−40
ultra / 1080p 0−1 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 12−14 60−65
medium / 1080p 3−4 40−45
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 683% more, than FirePro M4150.

Full Specs

  FirePro M4150 Radeon Sky 500
Architecture GCN 1.0 GCN 1.0
Code name Opal Pitcairn
Type Workstation Desktop
Release date 16 October 2013 27 March 2013
Pipelines 384 1280
Core clock speed 715 MHz 950 MHz
Transistor count 950 million 2,800 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 76.00
Floating-point performance 549.1 gflops 2,432 gflops
Length 242 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 4800 MHz
Memory bandwidth 64 GB/s 154 GB/s
DirectX 12 (11_1) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2.131
Bus support PCIe 3.0
Form factor full height / full length
DisplayPort count 1
Dual-link DVI support +