FirePro M6000 vs GeForce 830A
When comparing FirePro M6000 and GeForce 830A, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M6000 and GeForce 830A is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 830A
FirePro M6000 is a Laptop Graphics Card
Note: FirePro M6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 here:
Main Specs
FirePro M6000 | GeForce 830A | |
Power consumption (TDP) | 43 Watt | 33 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- FirePro M6000 has 30% more power consumption, than GeForce 830A.
- FirePro M6000 is connected by MXM-B (3.0), and GeForce 830A uses PCIe 3.0 x8 interface.
- FirePro M6000 and GeForce 830A have maximum RAM of 2 GB.
- FirePro M6000 is used in Mobile workstations, and GeForce 830A - in Desktops.
- FirePro M6000 is build with GCN architecture, and GeForce 830A - with Maxwell.
- Core clock speed of GeForce 830A is 332 MHz higher, than FirePro M6000.
- FirePro M6000 and GeForce 830A are manufactured by 28 nm process technology.
- Memory clock speed of FirePro M6000 is 2700 MHz higher, than GeForce 830A.
Game benchmarks
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 12−14 |
medium / 1080p | 10−12 | 4−5 |
The average gaming FPS of FirePro M6000 in Assassin's Creed Odyssey is 116% more, than GeForce 830A. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 16−18 |
medium / 1080p | 16−18 | 6−7 |
The average gaming FPS of FirePro M6000 in Battlefield 5 is 122% more, than GeForce 830A. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
FirePro M6000 and GeForce 830A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 150−160 | 120−130 |
medium / 768p | 120−130 | 95−100 |
ultra / 1080p | 65−70 | 40−45 |
QHD / 1440p | 35−40 | 21−24 |
4K / 2160p | 27−30 | 16−18 |
high / 768p | 95−100 | 65−70 |
The average gaming FPS of FirePro M6000 in Counter-Strike: Global Offensive is 37% more, than GeForce 830A. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 24−27 | 20−22 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce 830A in Cyberpunk 2077 is 4% more, than FirePro M6000. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 65−70 | 45−50 |
ultra / 1080p | 40−45 | 21−24 |
The average gaming FPS of FirePro M6000 in Dota 2 is 32% more, than GeForce 830A. | ||
high / 1080p | 10−11 | 2−3 |
ultra / 1080p | 9−10 | 2−3 |
4K / 2160p | 4−5 | 2−3 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 10−12 | 4−5 |
The average gaming FPS of FirePro M6000 in Far Cry 5 is 200% more, than GeForce 830A. | ||
high / 1080p | 16−18 | 10−11 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 70−75 | 50−55 |
medium / 1080p | 30−33 | 10−12 |
The average gaming FPS of FirePro M6000 in Fortnite is 73% more, than GeForce 830A. | ||
high / 1080p | 14−16 | 5−6 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of FirePro M6000 in Forza Horizon 4 is 88% more, than GeForce 830A. | ||
low / 768p | 60−65 | 45−50 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 4−5 |
ultra / 1080p | 7−8 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of FirePro M6000 in Grand Theft Auto V is 61% more, than GeForce 830A. | ||
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 4−5 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of FirePro M6000 in Metro Exodus is 233% more, than GeForce 830A. | ||
low / 768p | 95−100 | 90−95 |
high / 1080p | 95−100 | 80−85 |
ultra / 1080p | 85−90 | 70−75 |
medium / 1080p | 95−100 | 85−90 |
The average gaming FPS of FirePro M6000 in Minecraft is 14% more, than GeForce 830A. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro M6000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than GeForce 830A. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 16−18 | 6−7 |
medium / 1080p | 12−14 | − |
The average gaming FPS of FirePro M6000 in Red Dead Redemption 2 is 183% more, than GeForce 830A. | ||
low / 768p | 30−35 | 10−11 |
medium / 768p | 21−24 | 8−9 |
high / 1080p | 10−12 | 4−5 |
ultra / 1080p | 7−8 | 4−5 |
4K / 2160p | 6−7 | 1−2 |
The average gaming FPS of FirePro M6000 in The Witcher 3: Wild Hunt is 220% more, than GeForce 830A. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 21−24 | 14−16 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of FirePro M6000 in World of Tanks is 33% more, than GeForce 830A. |
Full Specs
FirePro M6000 | GeForce 830A | |
Architecture | GCN | Maxwell |
Code name | Heathrow | GM108 |
Type | Mobile workstation | Desktop |
Release date | 1 July 2012 | 22 July 2014 |
Pipelines | 640 | 256 |
Core clock speed | 750 MHz | 1082 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1,500 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 32.00 | 18.40 |
Floating-point performance | 1,024 gflops | 588.8 gflops |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 4500 MHz | 1800 MHz |
Memory bandwidth | 72 GB/s | 14.4 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.1.126 |
CUDA | 5.0 | |
Bus support | n/a | |
Laptop size | medium sized | |
Form factor | MXM-B | |
StereoOutput3D | + | |
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