FirePro M6000 vs Quadro FX 3800
In this comparison between FirePro M6000 and Quadro FX 3800 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro M6000 will be the best choice, for others Quadro FX 3800 will be their preference. Study the comparison tables below and make your choice.
Quadro FX 3800
FirePro M6000 is a Laptop Graphics Card
Note: FirePro M6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 here:
Main Specs
FirePro M6000 | Quadro FX 3800 | |
Power consumption (TDP) | 43 Watt | 108 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 151% more power consumption, than FirePro M6000.
- FirePro M6000 is connected by MXM-B (3.0), and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- FirePro M6000 has 1 GB more memory, than Quadro FX 3800.
- FirePro M6000 is used in Mobile workstations, and Quadro FX 3800 - in Desktops.
- FirePro M6000 is build with GCN architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of FirePro M6000 is 150 MHz higher, than Quadro FX 3800.
- FirePro M6000 is manufactured by 28 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
- Memory clock speed of FirePro M6000 is 2900 MHz higher, than Quadro FX 3800.
Game benchmarks
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 10−11 |
medium / 1080p | 10−12 | 1−2 |
The average gaming FPS of FirePro M6000 in Assassin's Creed Odyssey is 166% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 9−10 |
medium / 1080p | 16−18 | 2−3 |
The average gaming FPS of FirePro M6000 in Battlefield 5 is 400% more, than Quadro FX 3800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 6% more, than FirePro M6000. | ||
low / 768p | 150−160 | 100−110 |
medium / 768p | 120−130 | 75−80 |
ultra / 1080p | 65−70 | 30−35 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 95−100 | 50−55 |
The average gaming FPS of FirePro M6000 in Counter-Strike: Global Offensive is 70% more, than Quadro FX 3800. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro FX 3800 in Cyberpunk 2077 is 2% more, than FirePro M6000. | ||
low / 768p | 85−90 | 65−70 |
medium / 768p | 65−70 | 40−45 |
ultra / 1080p | 40−45 | 14−16 |
The average gaming FPS of FirePro M6000 in Dota 2 is 58% more, than Quadro FX 3800. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 9−10 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 7−8 |
medium / 1080p | 10−12 | 2−3 |
The average gaming FPS of FirePro M6000 in Far Cry 5 is 400% more, than Quadro FX 3800. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 70−75 | 40−45 |
medium / 1080p | 30−33 | 4−5 |
The average gaming FPS of FirePro M6000 in Fortnite is 126% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | 1−2 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 16−18 | 4−5 |
The average gaming FPS of FirePro M6000 in Forza Horizon 4 is 250% more, than Quadro FX 3800. | ||
low / 768p | 60−65 | 35−40 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 1−2 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of FirePro M6000 in Grand Theft Auto V is 105% more, than Quadro FX 3800. | ||
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 1−2 |
medium / 1080p | 8−9 | − |
The average gaming FPS of FirePro M6000 in Metro Exodus is 1600% more, than Quadro FX 3800. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 95−100 | 50−55 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of FirePro M6000 in Minecraft is 38% more, than Quadro FX 3800. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro M6000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 37% more, than Quadro FX 3800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 2−3 |
medium / 1080p | 12−14 | − |
The average gaming FPS of FirePro M6000 in Red Dead Redemption 2 is 750% more, than Quadro FX 3800. | ||
low / 768p | 30−35 | 4−5 |
medium / 768p | 21−24 | − |
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of FirePro M6000 in The Witcher 3: Wild Hunt is 600% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 50−55 | 30−35 |
ultra / 1080p | 21−24 | 10−12 |
high / 768p | 40−45 | 27−30 |
The average gaming FPS of FirePro M6000 in World of Tanks is 52% more, than Quadro FX 3800. |
Full Specs
FirePro M6000 | Quadro FX 3800 | |
Architecture | GCN | Tesla 2.0 |
Code name | Heathrow | GT200B |
Type | Mobile workstation | Workstation |
Release date | 1 July 2012 | 30 March 2009 |
Pipelines | 640 | 192 |
Core clock speed | 750 MHz | 600 MHz |
Transistor count | 1,500 million | 1,400 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 32.00 | 38.40 |
Floating-point performance | 1,024 gflops | 462.3 gflops |
Length | 198 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4500 MHz | 1600 MHz |
Memory bandwidth | 72 GB/s | 51.2 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | 1.3 | |
Bus support | n/a | |
Laptop size | medium sized | |
Form factor | MXM-B | |
StereoOutput3D | + | |
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