FirePro M6000 vs Radeon HD 4830
If you are going to buy a new graphics card and are choosing between FirePro M6000 and Radeon HD 4830, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro M6000 stacks up against Radeon HD 4830, check out specs charts below.
Radeon HD 4830
FirePro M6000 is a Laptop Graphics Card
Note: FirePro M6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 here:
Main Specs
FirePro M6000 | Radeon HD 4830 | |
Power consumption (TDP) | 43 Watt | 95 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4830 has 120% more power consumption, than FirePro M6000.
- FirePro M6000 is connected by MXM-B (3.0), and Radeon HD 4830 uses PCIe 2.0 x16 interface.
- Radeon HD 4830 has 510 GB more memory, than FirePro M6000.
- FirePro M6000 is used in Mobile workstations, and Radeon HD 4830 - in Desktops.
- FirePro M6000 is build with GCN architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of FirePro M6000 is 175 MHz higher, than Radeon HD 4830.
- FirePro M6000 is manufactured by 28 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
- Memory clock speed of FirePro M6000 is 2700 MHz higher, than Radeon HD 4830.
Game benchmarks
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 10−12 |
medium / 1080p | 10−12 | 2−3 |
The average gaming FPS of FirePro M6000 in Assassin's Creed Odyssey is 166% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 10−12 |
medium / 1080p | 16−18 | 4−5 |
The average gaming FPS of FirePro M6000 in Battlefield 5 is 233% more, than Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4830 in Call of Duty: Warzone is 6% more, than FirePro M6000. | ||
low / 768p | 150−160 | 110−120 |
medium / 768p | 120−130 | 80−85 |
ultra / 1080p | 65−70 | 35−40 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 95−100 | 55−60 |
The average gaming FPS of FirePro M6000 in Counter-Strike: Global Offensive is 56% more, than Radeon HD 4830. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 4830 in Cyberpunk 2077 is 2% more, than FirePro M6000. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 65−70 | 40−45 |
ultra / 1080p | 40−45 | 16−18 |
The average gaming FPS of FirePro M6000 in Dota 2 is 47% more, than Radeon HD 4830. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 9−10 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 9−10 |
medium / 1080p | 10−12 | 2−3 |
The average gaming FPS of FirePro M6000 in Far Cry 5 is 275% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 70−75 | 45−50 |
medium / 1080p | 30−33 | 6−7 |
The average gaming FPS of FirePro M6000 in Fortnite is 105% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 16−18 | 5−6 |
The average gaming FPS of FirePro M6000 in Forza Horizon 4 is 200% more, than Radeon HD 4830. | ||
low / 768p | 60−65 | 40−45 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 7−8 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of FirePro M6000 in Grand Theft Auto V is 93% more, than Radeon HD 4830. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 2−3 |
medium / 1080p | 8−9 | − |
The average gaming FPS of FirePro M6000 in Metro Exodus is 450% more, than Radeon HD 4830. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 95−100 | 55−60 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of FirePro M6000 in Minecraft is 34% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro M6000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 29% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 3−4 |
medium / 1080p | 12−14 | − |
The average gaming FPS of FirePro M6000 in Red Dead Redemption 2 is 300% more, than Radeon HD 4830. | ||
low / 768p | 30−35 | 6−7 |
medium / 768p | 21−24 | 6−7 |
high / 1080p | 10−12 | 3−4 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of FirePro M6000 in The Witcher 3: Wild Hunt is 340% more, than Radeon HD 4830. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 21−24 | 12−14 |
high / 768p | 40−45 | 27−30 |
The average gaming FPS of FirePro M6000 in World of Tanks is 40% more, than Radeon HD 4830. |
Full Specs
FirePro M6000 | Radeon HD 4830 | |
Architecture | GCN | TeraScale |
Code name | Heathrow | RV770 |
Type | Mobile workstation | Desktop |
Release date | 1 July 2012 | 21 October 2008 |
Pipelines | 640 | 640 |
Core clock speed | 750 MHz | 575 MHz |
Transistor count | 1,500 million | 956 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 32.00 | 18.40 |
Floating-point performance | 1,024 gflops | 736.0 gflops |
Length | 246 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4500 MHz | 1800 MHz |
Memory bandwidth | 72 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
Bus support | n/a | |
Laptop size | medium sized | |
Form factor | MXM-B | |
StereoOutput3D | + | |
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