FirePro M6000 vs Radeon HD 5970
In this comparison between FirePro M6000 and Radeon HD 5970 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro M6000 will be the best choice, for others Radeon HD 5970 will be their preference. Study the comparison tables below and make your choice.
Radeon HD 5970
FirePro M6000 is a Laptop Graphics Card
Note: FirePro M6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 here:
Main Specs
FirePro M6000 | Radeon HD 5970 | |
Power consumption (TDP) | 43 Watt | 294 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin + 1x 8-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | 2x DVI, 1x mini-DisplayPort |
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- Radeon HD 5970 has 583% more power consumption, than FirePro M6000.
- FirePro M6000 is connected by MXM-B (3.0), and Radeon HD 5970 uses PCIe 2.0 x16 interface.
- FirePro M6000 has 1 GB more memory, than Radeon HD 5970.
- FirePro M6000 is used in Mobile workstations, and Radeon HD 5970 - in Desktops.
- FirePro M6000 is build with GCN architecture, and Radeon HD 5970 - with TeraScale 2.
- Core clock speed of FirePro M6000 is 25 MHz higher, than Radeon HD 5970.
- FirePro M6000 is manufactured by 28 nm process technology, and Radeon HD 5970 - by 40 nm process technology.
- Memory clock speed of FirePro M6000 is 500 MHz higher, than Radeon HD 5970.
Game benchmarks
high / 1080p | 8−9 | 10−12 |
ultra / 1080p | 5−6 | 6−7 |
QHD / 1440p | 0−1 | 1−2 |
low / 720p | 20−22 | 24−27 |
medium / 1080p | 10−12 | 14−16 |
The average gaming FPS of Radeon HD 5970 in Assassin's Creed Odyssey is 27% more, than FirePro M6000. | ||
high / 1080p | 14−16 | 18−20 |
ultra / 1080p | 12−14 | 16−18 |
QHD / 1440p | 0−1 | 1−2 |
low / 720p | 30−35 | 35−40 |
medium / 1080p | 16−18 | 20−22 |
The average gaming FPS of Radeon HD 5970 in Battlefield 5 is 21% more, than FirePro M6000. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro M6000 and Radeon HD 5970 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 150−160 | 180−190 |
medium / 768p | 120−130 | 150−160 |
ultra / 1080p | 65−70 | 75−80 |
QHD / 1440p | 35−40 | 45−50 |
4K / 2160p | 27−30 | 30−33 |
high / 768p | 95−100 | 110−120 |
The average gaming FPS of Radeon HD 5970 in Counter-Strike: Global Offensive is 18% more, than FirePro M6000. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 24−27 | 30−33 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 5970 in Cyberpunk 2077 is 4% more, than FirePro M6000. | ||
low / 768p | 85−90 | 95−100 |
medium / 768p | 65−70 | 80−85 |
ultra / 1080p | 40−45 | 50−55 |
The average gaming FPS of Radeon HD 5970 in Dota 2 is 18% more, than FirePro M6000. | ||
high / 1080p | 10−11 | 12−14 |
ultra / 1080p | 9−10 | 12−14 |
4K / 2160p | 4−5 | 5−6 |
low / 720p | 24−27 | 30−33 |
medium / 1080p | 10−12 | 14−16 |
The average gaming FPS of Radeon HD 5970 in Far Cry 5 is 25% more, than FirePro M6000. | ||
high / 1080p | 16−18 | 20−22 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 70−75 | 80−85 |
medium / 1080p | 30−33 | 35−40 |
The average gaming FPS of Radeon HD 5970 in Fortnite is 18% more, than FirePro M6000. | ||
high / 1080p | 14−16 | 18−20 |
ultra / 1080p | 12−14 | 16−18 |
QHD / 1440p | 3−4 | 5−6 |
low / 720p | 30−35 | 40−45 |
medium / 1080p | 16−18 | 21−24 |
The average gaming FPS of Radeon HD 5970 in Forza Horizon 4 is 31% more, than FirePro M6000. | ||
low / 768p | 60−65 | 70−75 |
medium / 768p | 50−55 | 60−65 |
high / 1080p | 16−18 | 21−24 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 5970 in Grand Theft Auto V is 20% more, than FirePro M6000. | ||
high / 1080p | 6−7 | 7−8 |
ultra / 1080p | 4−5 | 5−6 |
4K / 2160p | 1−2 | 1−2 |
low / 720p | 16−18 | 21−24 |
medium / 1080p | 8−9 | 10−11 |
The average gaming FPS of Radeon HD 5970 in Metro Exodus is 28% more, than FirePro M6000. | ||
low / 768p | 95−100 | 100−110 |
high / 1080p | 95−100 | − |
ultra / 1080p | 85−90 | 95−100 |
medium / 1080p | 95−100 | 100−105 |
The average gaming FPS of Radeon HD 5970 in Minecraft is 7% more, than FirePro M6000. | ||
high / 1080p | 18−20 | 20−22 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 35−40 | 45−50 |
medium / 1080p | 18−20 | 21−24 |
The average gaming FPS of Radeon HD 5970 in PLAYERUNKNOWN'S BATTLEGROUNDS is 22% more, than FirePro M6000. | ||
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 8−9 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 21−24 |
medium / 1080p | 12−14 | 12−14 |
The average gaming FPS of Radeon HD 5970 in Red Dead Redemption 2 is 16% more, than FirePro M6000. | ||
low / 768p | 30−35 | 40−45 |
medium / 768p | 21−24 | 24−27 |
high / 1080p | 10−12 | 14−16 |
ultra / 1080p | 7−8 | 8−9 |
4K / 2160p | 6−7 | 7−8 |
The average gaming FPS of Radeon HD 5970 in The Witcher 3: Wild Hunt is 18% more, than FirePro M6000. | ||
low / 768p | 90−95 | 95−100 |
medium / 768p | 50−55 | 55−60 |
ultra / 1080p | 21−24 | 27−30 |
high / 768p | 40−45 | 45−50 |
The average gaming FPS of Radeon HD 5970 in World of Tanks is 9% more, than FirePro M6000. |
Full Specs
FirePro M6000 | Radeon HD 5970 | |
Architecture | GCN | TeraScale 2 |
Code name | Heathrow | Hemlock |
Type | Mobile workstation | Desktop |
Release date | 1 July 2012 | 18 November 2009 |
Pipelines | 640 | 1600 |
Core clock speed | 750 MHz | 725 MHz |
Transistor count | 1,500 million | 2,154 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 32.00 | 58.00 |
Floating-point performance | 1,024 gflops | 2x 2,320.0 gflops |
Length | 305 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4500 MHz | 4000 MHz |
Memory bandwidth | 72 GB/s | 128.0 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 11.2 (11_0) |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | N/A |
Bus support | n/a | |
Laptop size | medium sized | |
Form factor | MXM-B | |
StereoOutput3D | + | |
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